Development Log #1
Thought I’d start a development log, where I’ll highlight what I worked on during the previous week. The list will be small for awhile, as we finalize Episode 1 and get things ready for a playable demo.
Finished up the scripts for the Warden.
Scripted the ability for the player to animation cancel during attack animations. This will allow for faster dodges when coming out of attacks.
Also, one of the two dungeons that is needed to finish up the first episode is nearly complete!
-Sig